using Naptime.Dlc;
using Steamworks;
using UnityEngine;

namespace __Naptime.Steam
{
	public class SteamAOCManager : Singleton<SteamAOCManager>
	{
		public bool dlc1;

		public bool dlc2;

		public bool dlc3;

		private void Start()
		{
			if (SteamManager.Initialized)
			{
				if (SteamApps.BIsDlcInstalled((AppId_t)2885260u))
				{
					dlc1 = true;
				}
				if (SteamApps.BIsDlcInstalled((AppId_t)2885270u))
				{
					dlc2 = true;
				}
				if (SteamApps.BIsDlcInstalled((AppId_t)2885280u))
				{
					dlc3 = true;
				}
				Singleton<DLCManager>.Instance.RefreshAOCList();
			}
			else
			{
				Debug.LogError("SteamManager is not initialized!");
			}
		}

		public void OpenShop()
		{
		}
	}
}
